One of the opening panels at San Diego Comic-Con featured the visual effects team that created Alice Through the Looking Glass, set in the world of Tim Burton’s Alice in Wonderland (2010). Ed W. Marsh (VFX Editor and Stereoscopic Supervisor) and HALON Entertainment’s Tefft Smith II shared their filmmaking experience in the panel: “Feed Your Head: The VFX of Alice Through the Looking Glass.” I was also privileged to sit down with them after the panel.
(This article was originally published on LaughingPlace.com on August 1, 2016)
Director James Bobin (The Muppets) brings us the story of Alice Kingsleigh (Mia Wasikowska, Alice in Wonderland), based on the original characters by Lewis Caroll, set three years after the last film. Alice is an accomplished sea Captain escaping pirates, but returns to London to find that the world still will not accept her for who she is.
Alice is called by Absolem (Alan Rickman, Harry Potter), the blue caterpillar-turned-butterfly, to help Tarrant Hightopp, “the Hatter” (Johnny Depp, Pirates of the Caribbean). “You’ve been gone too long, Alice. There are matters which might benefit from your attention. Friends cannot be neglected…hurry.”